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1987–1996: A Decade of Excitement — From Windows to the Internet

February 2, 2026
 · 
4 min read

Before Big Tech was “big,” software was personal.

Spare bedrooms. Tiny teams. Products built before markets existed for them.

This installment of our CODiE history series explores the decade when:

- Hyperlinks appeared before the Web
- Windows became the default
- CD-ROMs ruled
- Businesses got networked
- And the internet arrived almost overnight

Many of the products we now see as inevitable were once CODiE finalists from companies with fewer than 30 people.

Read the full article by Ken Wasch, part of our ongoing CODiE retrospectives.

    Second in a series of five retrospectives

    Walk back into the late 1980s and you find an industry that looked nothing like today’s digital colossus. PCs were fascinating, but the market was still small enough that most software was produced by teams working out of spare bedrooms and one-room offices. In 1985, Ashton-Tate, Lotus, and Microsoft—the “giants”—each made less than $100 million a year. Many early CODiE nominees were companies with under 20 employees.

    The CODiE Awards reflected that world perfectly. Early CODiEs were dominated by education companies, kids’ games, creativity tools, and reference titles. Broderbund Software, MECC, Spinnaker, The Learning Company, Electronic Arts, Sierra On-Line, and Scholastic weren’t just names—they were the software industry.

    The next decade would rewrite the map.

    Early Visionaries: HyperCard Shows the Future

    When Apple released HyperCard in 1987, it didn’t look like a blockbuster product, but it became one of the 1988 CODiE Winners for Best New Macintosh Program. It charted the path toward hyperlink-driven navigation and multimedia authoring years before the Web existed.

    HyperCard also inspired tools like:

    • SuperCard (Silicon Beach), a 1991 CODiE Winner for best Mac creativity product
    • Early presentation tools such as Astound, a 1993 CODiE Winner

    The CODiEs were beginning to reward not just polished software but visionary concepts.

    Windows Grows Up — And Takes Over

    The arrival of Microsoft Windows 3.0 (1990) and 3.1 (1992) shifted the awards dramatically. Windows applications began sweeping categories.

    Notable Windows-era CODiE winners included:

    • Microsoft Word for Windows – 1991 CODiE Winner, Best Word Processor
    • Microsoft Excel – 1992 CODiE Winner, Best Spreadsheet
    • Microsoft PowerPoint – 1993 CODiE Winner, Best Presentation Tool

    Other rising stars included:

    • CorelDRAW – 1992 CODiE Winner, Best Illustration Program, built by a small Ottawa graphics shop that would grow into a global brand
    • Adobe Photoshop 2.5 – 1994 CODiE Winner, Best Graphic Editing Tool
    • Aldus PageMaker – multiple-time winner during 1989–1993

    Early CODiE recognition helped launch several of these products into mainstream adoption, and in some cases helped transform unknown firms into major industry players.

    The Multimedia Gold Rush (1991–1995)

    CD-ROM was the new Wild West, and CODiE winners defined the era.

    Some of the iconic winners:

    • Myst (Broderbund/Cyan) – 1994 CODiE Winner, Best Consumer Software and Best Multimedia Title
    • Encarta (Microsoft) – 1994 CODiE Winner, Best Reference CD
    • The Incredible Machine (Sierra/Dynamix) – 1993 CODiE Winner, Best Consumer Game
    • DK’s Eyewitness Series (Dorling Kindersley) – 1995 CODiE Winner, Best Educational Multimedia
    • JumpStart 1st Grade (Knowledge Adventure) – 1995 CODiE Winner, Best Elementary Education Title
    • The Oregon Trail (MECC) – 1992 CODiE Winner, Best Education Program

    Small companies turned into giants:

    Maxis (Electronic Arts (EA)), which won a CODiE for SimCity (1989), was still a small simulation house. By the end of the decade, it was one of the biggest brands in gaming.

    Macromedia, Inc. which won a series of CODiEs for Director (1991–1995), would become the backbone of web multimedia.

    The CODiEs were increasingly a predictor of cultural and technological milestones.

    Networking & Notes: The Enterprise Awakens

    By the mid-1990s, the CODiEs were no longer just about games, education, and creativity. Corporate computing had arrived.

    Key enterprise winners included:

    • Lotus Notes 3 (IBM) – 1993 CODiE Winner, Best Groupware Application
    • Novell NetWare 4.0 – 1994 CODiE Winner, Best Network Operating System
    • Symantec Norton Utilities – multiple CODiE wins in system utility categories
    • LapLink Remote Access (Traveling Software) – 1992 CODiE Winner

    These tools weren’t glamorous, but they defined the era when businesses began wiring every PC together and building “intranets” before the word existed.

    The CODiEs tracked that evolution in real time.

    And Then the Internet Arrived

    1994–1996 were electric. Internet categories appeared almost overnight, and winners from these years became legends.

    The signature moment:

    Netscape Navigator — 1995 CODiE Winner

    • Best Internet or Online Browser
    • Best Online Productivity Tool

    Navigator wasn’t just a winner—it became the cultural symbol of the birth of the Web.

    Other early internet-era winners included:

    • Eudora Pro (Qualcomm) – 1996 CODiE Winner, Best Internet Email Client
    • Spyglass Mosaic – 1994 CODiE Finalist, later licensed to Microsoft for Internet Explorer
    • Macromedia Shockwave – 1996 CODiE Winner, Best Web Multimedia Tool
    • HoTMetaL Pro (SoftQuad) – 1995 CODiE Winner, Best HTML Authoring Tool
    • America Online 2.5 – 1994 CODiE Winner, Best Online Consumer Service

    Several of these companies were remarkably small at the time: SoftQuad, the maker of HoTMetaL, had fewer than 30 employees; Spyglass employed under 40; and Qualcomm’s Eudora team was famously lean, yet all of them went on to reshape the future of online communication.

    A Decade of Transformation — And the CODiEs Captured It All

    By the end of 1996:

    • Microsoft had become an empire
    • Intuit , once a tiny shop, had CODiE wins for both Quicken and QuickBooks
    • Adobe dominated graphics categories
    • Macromedia owned multimedia
    • Maxis, Sierra, EA, and Broderbund were synonymous with PC gaming
    • Netscape was the face of the internet revolution

    The CODiEs didn’t just celebrate this evolution—they were often the first national recognition many of these products and companies ever received.

    From HyperCard to Netscape, from Myst to Notes, from classroom software to global enterprise systems, the CODiEs recorded the moment when software grew up and took over the world.

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